Made another low-poly lighthouse scene in Blender because I like lighthouse. This one has a similar style of lighting to my last attempt but I made it brighter to look like its day time. The shape of the lighthouse has been greatly improved, and could be improved even more if I wanted to spend the time on it. I was experimenting with using depth in the composition, with the closer things in the foreground having more detail and faces, and in the distance it having less. The effect this gave ended up looking pretty good.